Discover how games can transform education! Join us for an engaging webinar exploring innovative methods in higher education with Thomas Kunze, a leading expert in game-based learning. Learn how to integrate games into teaching and prepare students for the future of learning.
Games in education are a promising field for innovative and interactive education. Still, many educators remain hesitant to use games in their work and if they do use them, they tend to go for small games that are easy to use and do not take much effort to establish in a classroom or a lecture. The promise of interactivity, direct feedback, and intrinsic motivation that comes with games in education cannot be fulfilled, if the barriers to enter the classroom remain high and teachers are not able to use or even identify the right games for their specific subject and challenges.
This webinar gives an overview of game-based learning today, its problems, constraints and potential. We will discuss a number of examples for game-based learning and understand what we are actually talking about when we mention games, gamification, and game-based learning.
Date: 13th December 2024
Time: from 1:00 to 1:45 p.m. (EET)
Speaker: Thomas Kunze, Founder of Games Institute Austria, Vienna (Austria)
All participants registered for the seminar will receive a gift – a guidebook for teaching with games (in electronic format, in English). Registered participants will receive the access link to the webinar via email the day before the event.
About Thomas:
Thomas Kunze has been working in the educational sector for almost 20 years now. While working as a teacher and trainer for almost 15 years, he developed an expertise in game-based learning in his educational career. Having worked in education in several countries and on all levels, he understands the challenges that the educational sector must face in the digital world, with the rise of AI, and ever-increasing demands in terms of preparing students for the world of tomorrow today.
He is a lecturer at universities, the founder of Games Institute Austria, a consultant for educational and scientific institutions for digital and innovative education, and a specialist for games culture, game design and game-based learning. Thomas develops escape rooms for learning, science communication, assessment, recruiting and professional development. He is also a specialist for esports education and the connection of digital culture and learning. With his team, he is working with partners and institutions in European projects, all over Europe and beyond. He is a leader in educational escape room development and a facilitator in training teachers and institutions in all things games related.